Gwada katin bidiyo a Futuremark


Futuremark shi ne kamfani na Finnish da ke bunkasa kayan aiki don gwada gwaje-gwaje da aka gyara (asali). Mafi shahararren samfurin masu haɓakawa shine shirin 3DMark, wanda ke kimanta aikin ƙarfe a cikin kayan fasaha.

Binciken gaba-gaba

Tun da wannan labarin yayi hulɗa da katunan bidiyo, za mu gwada tsarin a 3DMark. Wannan alamomin ya ba da wata ƙira ga tsarin da aka tsara akan yawan lambobin da aka sha. An kiyasta abubuwa bisa ga asalin algorithm da masu shiryawa na kamfanin suka tsara. Tun da yake ba cikakke ba ne yadda wannan aikin algorithm yake aiki, al'umma ta zana maki don gwaji, al'umma tana kira "parrots" kawai. Duk da haka, masu ci gaba sun ci gaba: bisa ga sakamakon binciken, sun ƙaddamar da rawar da aka yi na adaftan adawa zuwa farashinsa, amma bari muyi magana game da wannan kadan daga baya.

3dmark

  1. Tun da an gudanar da gwajin kai tsaye a kan kwamfutar mai amfani, muna buƙatar sauke shirin daga tashar shafin yanar gizon Futuremark.

    Tashar yanar gizon

  2. A babban shafin mun sami wani asusu tare da sunan "3DMark" kuma danna maballin "Download yanzu".

  3. Wani tarihin da ke dauke da software yayi la'akari da kadan fiye da 4GB, don haka dole ku jira dan kadan. Bayan saukar da fayil ya zama dole don cire shi a wuri mai kyau kuma shigar da shirin. Shigarwa yana da sauki sosai kuma baya buƙatar ƙwarewa na musamman.

  4. Bayan ƙaddamar 3DMark, mun ga babban taga dauke da bayani game da tsarin (ajiya ajiya, sarrafawa, katin bidiyo) da kuma shawara don gudu gwajin "Wuta ta kashe".

    Wannan alammar ta zama sabon abu kuma an tsara shi don tsarin wasanni masu kyau. Tun da komfurin gwajin yana da matukar iyawa, muna bukatar wani abu mafi sauki. Je zuwa abu na menu "Tests".

  5. A nan muna da zaɓuɓɓuka masu yawa don gwada tsarin. Tun lokacin da muka sauke samfurin na ainihi daga shafin yanar gizon, ba dukkansu zasu kasance ba, amma abin da yake akwai isa. Zaɓi "Sky Diver".

  6. Bugu da kari a cikin gwajin kawai danna maballin. "Gudu".

  7. Za a fara saukewa, sannan kuma alamar alama za ta fara a yanayin cikakken allon.

    Bayan kunna bidiyon, hudu gwaje-gwaje suna jiran mu: nau'i biyu, jiki guda daya da na karshe - haɗuwa ɗaya.

  8. Bayan kammala gwajin gwaji ya buɗe tare da sakamakon. A nan za mu iya ganin yawan adadin "parrots" wanda tsarin ya tattara, da kuma ganin sakamakon gwaje-gwaje daban.

  9. Idan kuna so, za ku iya zuwa shafin yanar gizon da suka bunkasa kuma ku kwatanta aikinku na tsarin tare da wasu shawarwari.

    A nan mun ga sakamakonmu tare da kimantawa (fiye da 40% na sakamakon) da kuma siffofin kwatankwacin sauran tsarin.

Bayanan aikin

Menene dukkan waɗannan gwaje-gwajen? Da farko dai, don kwatanta aikin da aka yi na tsarin da kake da shi tare da wasu sakamakon. Wannan yana ba ka damar ƙayyade iko na katin bidiyo, tasiri na overclocking, idan wani, kuma ya gabatar da wani kashi na gasar a cikin tsari.

Shafin yanar gizon yana da shafi inda aka sanya alamun da aka samo asali daga masu amfani. Ya dogara ne akan waɗannan bayanan da za mu iya kimanta adaftan mu da kuma gano abin da GPUs suka fi dacewa.

Ruwa zuwa shafin yanar gizon Futuremark

Darajar kuɗi - aiki

Amma ba haka ba ne. Masu haɓakawa na Futuremark, bisa ga kididdigar da aka tattara, sun sami mahaɗin da muka yi magana a baya. A kan shafin an kira shi "Darajar kudi" ("Farashin kuɗi" a cikin fassarorin Google) kuma yana daidaita da yawan maki da aka zana a cikin shirin 3DMark, wanda ya raba ta farashin farashi na katin bidiyo. Mafi girman wannan darajar, mafi yawan ribar da ake saya game da kudin da ɗayan ɗayan yawan aiki, wato, ƙari, mafi kyau.

A yau mun tattauna yadda za a jarraba tsarin sarrafawa ta hanyar amfani da shirin 3DMark, sannan kuma ya gano dalilin da yasa aka tara irin wannan kididdiga.